

This shader over here is the default shader, and I won't be using it. Marmoset 18.6K subscribers Subscribe 110 Share 3.5K views 1 year ago The Marmoset Toolbag Library has just been updated with a fresh batch of 135 high-quality Materials and Smart. Once you click on the template, it creates a new shader. Marmoset Toolbag 3 - Marmoset Toolbag is a powerful real-time material editor, renderer, and animation editor bundled in a tidy package. Toolbag Library Drop 02, released in September 2021, added 135 materials 28 Smart Materials and 107 standard materials focused on realistic fabrics. The original Library Drop, released in April 2021, added over 100 materials and textures. I'm going to use the Dota 2 Template, which is the default template for Toolbag. Marmoset has released new sets of materials free to users of Toolbag, its real-time rendering software. If you're new to Toolbag, I would use one of these two depending on the engine that you plan on exporting your model to. Most of these apply to Quixel materials, but there are a few here that I use quite often, including the Dota 2 Template and the Unreal 4 Template. With that in mind, let's go over here to our shader menu and look at the Presets that Toolbag gives us so that we can set up our materials properly. Toolbag doesn't apply UV mapping to your models, so for your materials to take effect correctly in Toolbag, you'll have to have all your UV mapping and coordinates applied in a 3D program before importing into Toolbag. Next, we'll look at how to apply materials to a model that you've imported into Toolbag.
